[StarTrek] What does ERR3 mean?

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yc+
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[StarTrek] What does ERR3 mean?

yc+
I'm making a StarTrek game using Jack.

At the beginning of the game, you're supposed to enter an integer greater or equal to 1 to indicate the difficulty.

After that, the game is supposed to start and moving stars will appear on the screen.

However, when you run the program in the VMEmulator, it returns with "ERR3". What does that mean?


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Re: [StarTrek] What does ERR3 mean?

cadet1620
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Division by zero.

See Jack OS Error Codes.

--Mark
yc+
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Re: [StarTrek] What does ERR3 mean?

yc+
Got that handled!

How should I debug for this?

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Re: [StarTrek] What does ERR3 mean?

cadet1620
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yc+ wrote
How should I debug for this?

'That' segment must be in the Heap or Screen range in StarTrekGame.new.146
The supplied compiler uses the 'that' segment for array indexing. This message means that the memory address resulting from base[index] is not valid. The most likely cause is that base has not been set so its value is 0.

The easiest way to debug Jack programs in the VM Emulator is by putting Output.printXxx() statements in your code to show its progress. Look at the generated VM code and make a guess at what source line generated the VM code that failed and start putting prints there.

--Mark
yc+
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Re: [StarTrek] What does ERR3 mean?

yc+
Great! That got taken care of.

In StarTrekGame.jack (line 103): In subroutine crash: Expected (

Talking about some problem with this line of code:
let d=StarTrekGame.distanceSq(star.x, star.y, m1, m2);


What's the problem?
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Re: [StarTrek] What does ERR3 mean?

cadet1620
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yc+ wrote
In StarTrekGame.jack (line 103): In subroutine crash: Expected (

Talking about some problem with this line of code:
let d=StarTrekGame.distanceSq(star.x, star.y, m1, m2);
You can't directly access fields in an object.

You need to write methods in star's class so that you can say something like:
    let d=StarTrekGame.distanceSq(star.xValue(), star.yValue(), m1, m2);

--Mark
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